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Lyria Skydancer
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Posted - 2007.10.24 04:34:00 -
[1]
Originally by: vostok so far everything i have seen from the new patch seems like a massive nerf to gallente from the new devs: - carriers down to 5 drones (gallente hae the best carrier) - torps + 33% damage?! thanks for making a raven outdamage a blasterthron which is already **** compared to an arma - eos is just shat on because it has to use med drones now
what next eh? this is what i spent the last 2 years of eve training for, everything i fly is now virtully useless, like i really wanted to fly a carrier so i could remote rep people and NOT get killmails, like i trained logistics 4 to fly an eos because it was worse than the astarte, and damn, large blaster spec to be outdone by a raven, man thats just upsetting. not to mention some other great ideas from the new devs: - nightmare, im sure everbody who bought it wanted 8 lows cos they thought it would make a great shield tank -.- while at the same time overpowering it making it like an abaddon with a cap bonus to guns. - black ops ship - speculation but a battlehsip that can covert ops cloak thus kill any miner in no time at all and isnt catchable by a gate camp because it will jump to wherever it likes?
the problems with gallente ships atm are things like the MYRM and the ARAZU which are stupidly overpowered and yet no, you nerf the stuff that nobody has any problem with giving bonuses to other ships without thinking about consequences, dear god, imho you guys dont deserve this job, i dont want to play caldari online thank you very much
Being the most powerful pvp race i think nerfs are in order :-) Or we dont want to nerf overpowered ships, no? Ok sure, just give me back my 8xnon stacking nerfed heatsinked gankageddon and we are even.
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Lyria Skydancer
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Posted - 2007.10.24 05:03:00 -
[2]
Originally by: Letifer Deus
Originally by: Lyria Skydancer
Being the most powerful pvp race i think nerfs are in order :-) Or we dont want to nerf overpowered ships, no? Ok sure, just give me back my 8xnon stacking nerfed heatsinked gankageddon and we are even.
Go back to the dark hole you came from. I've never seen you make a worthwhile post.
The myrm was probably OP, I never flew it. Eos was OP for what it was, however, it was way overnerfed (like CCP did with basically your entire race, Lyria). Ishkur didn't need to be dropped down to 25 bandwidth, that was stupid. It should be 30 at the very least. ALSO, let us not forget that greatly increasing ship drone bay sizes effectively nerfs drone bay size ship bonuses.
I'm also not at all looking forward to the torp dps increase. Ive been getting my ass handed to me by ravens on SiSi, starting the fight within range. That sure as heck shouldn't happen.
Welcome to our world. If I cant get my race buffed to the same level, I wont say no to a nerf to the others to atleast share the last spot in ship performance.
No constructive threads? Dont like this one?
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Lyria Skydancer
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Posted - 2007.10.24 05:10:00 -
[3]
Originally by: VolcanicButtmonkey I sympathise with you...really I do, but this was coming from a mile away. It just sucks that right now gallente is the deer in the headlights.
But -Raven and megathron arent in perfect competiton. Blasters are supposed to be high damage and point blank like somone said, and to that end the mega can close in AND tank decently. Have you seen a raven going fast? ever? and on top of it , itll have no ability to tank (unless its in a gang with minmatar tp - bellicose stealthboost ftw!)
-Eos was beyond overpowered...but now its been overnerfed. let me tell you a story about Caldari ECM......
And what do you think amarr has been trying to say all these years? We got lasers using sick cap, hard to fit and do terrible dmg type. We want a compensation for it. It does feel unfair when youre not getting it doesnt it?
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Lyria Skydancer
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Posted - 2007.10.24 05:44:00 -
[4]
Originally by: vostok
Originally by: Lyria Skydancer
Originally by: VolcanicButtmonkey I sympathise with you...really I do, but this was coming from a mile away. It just sucks that right now gallente is the deer in the headlights.
But -Raven and megathron arent in perfect competiton. Blasters are supposed to be high damage and point blank like somone said, and to that end the mega can close in AND tank decently. Have you seen a raven going fast? ever? and on top of it , itll have no ability to tank (unless its in a gang with minmatar tp - bellicose stealthboost ftw!)
-Eos was beyond overpowered...but now its been overnerfed. let me tell you a story about Caldari ECM......
And what do you think amarr has been trying to say all these years? We got lasers using sick cap, hard to fit and do terrible dmg type. We want a compensation for it. It does feel unfair when youre not getting it doesnt it?
please stop posting, you have no point to make, amarr have a decent amount of ships that can be used to great effect AND consider that i am going to train for amarr ships because i frankly think they are better than gallente for my playstyle and with the nerf coming into effect i might as well train for a gankgeddon, which is going to take a month on its own not to mention getting all of the amarr ship skills to level 5, which will take me a long time training from scratch, so before you even think about moaning again, think that i currently like gallente less than amarr because i really dont see a problem with amarr ships... armageddon, owns anyway, so stfu about you getting a dumb ass broken gank geddon, the apoc is the greatest cap ship in the game, this has huge possibilities, start imagining, then the abaddon suffers from using big lasers but has one of the best tanks in the game and is the highest damage sniper too, come on this isnt bad... lets not forget the curse, awesome recon, maller, 6 low cruiser, damnation and absolution, archon revalation, stop me when one of these ships doesnt own when not in the hands of a noob
You dont fly amarr right now, check Apoc greatest cap ship in game, check Apoc sucks? check Pilgrim sucks in gangs and solo now, check
Most of the ships you named that are good or flyable are basically balanced. Id still like you to name a ship that is THE best in its class. Name the best cruiser, frig, BC, HAC, interceptor, AF, BS. Im sure many of those arent amarr ships are they? But you wouldnt know that, youre still training for the race. Arbi is our only flyable cruiser and its not the best one, its the same as a vexor but gallente also get another flyable cruiser. We dont. Punisher kinda meh compared to a rifter. BC, everything fades compared to a myrmidon HAC, can you say vagabond? Inty, can you say crow? AF, can you say minmatard? BS, wow a ship class amarr can actually compete in, congrats.
You say there are really good ships? Odd that the great eve universe must be stupid or rtrded, I dont really see anyone flying them. Wow have we stumbled across a secret? Amarr is good but no one knows about it?
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Lyria Skydancer
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Posted - 2007.10.24 06:17:00 -
[5]
Originally by: Horus Dark i didnt read the most of this post...i got bored. Gallentre whining about nerfs just make me chuckle. They already whine when the nerfbat halfway points at their direction while its beeting on amarr for the past 2 years.
Caldari needed a pvp buff.....and gallentre had the exces that caldari needed.
QFT
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Lyria Skydancer
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Posted - 2007.10.24 06:23:00 -
[6]
Originally by: Vladimir Norkoff
Originally by: vostok please stop posting, you have no point to make...
/signed
We get that you are deeply bitter and angry about an internet spacegame, Lyria. We sympathize with your plight. Unfortunately, your bitterness seems to have translated into a misplaced sense of vindictiveness towards your fellow players. That's not good. Please stop.
There is no bad publicity you know.
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Lyria Skydancer
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Posted - 2007.10.24 07:55:00 -
[7]
Originally by: Letifer Deus Edited by: Letifer Deus on 24/10/2007 07:49:32
Originally by: Lyria Skydancer
Welcome to our world. If I cant get my race buffed to the same level, I wont say no to a nerf to the others to atleast share the last spot in ship performance.
Just so you know, I have amarr bs 5 and large engy turret 5. They are the only race besides gallente that I have flown for a considerable amount of time. In fact, I flew amarr quite a bit before the nerf, I was just lucky that I had gallente trained up as well. Maybe you should train up for minny, looks like that's going to be the turret-based race to be if the gallente directed nerfs keep going. 
In fact. Maelstrom + ACs + crystals is stupid good. Ive not beaten one yet.
Originally by: Lyria Skydancer
No constructive threads? Dont like this one?
Nope, you're right. You have not only made a constructive post, but a constructive thread. Too bad you ended up right back where you seem to normally go: stupid, over exaggerated, elementary school-ish whining. 
I tried to explain with logic, numbers and statistics. Many of them went right down the drain with idiots posting crap all over post. That approach had little impact, so now Im trying the same as the others. Seems to atleast open the eyes and ears of people alot more. Even I have limited patience with these people.
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Lyria Skydancer
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Posted - 2007.10.24 08:06:00 -
[8]
Originally by: Letifer Deus
Originally by: Lyria Skydancer I tried to explain with logic, numbers and statistics. Many of them went right down the drain with idiots posting crap all over post. That approach had little impact, so now Im trying the same as the others. Seems to atleast open the eyes and ears of people alot more. Even I have limited patience with these people.
I don't remember you using any logic, numbers or statistics when you complained about the penalty the guy proposed on the Vengeance, just "zomg! Why are you putting a penalty on only the vengeance! You just couldn't let the amarr ship be good, could you?!" 
Anyways, sleep time. I have a 7 page law and philosophy paper to write tomorrow by midnight, so I need to get some dang sleep.
Have you ever heard of a single ship get a penalty when no other ship in that class and race gets it? If you want to complain about the over powered vengeance with that change the complaint should go to over powered missiles and not the ship itself. Go set penalties on crow too then...
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Lyria Skydancer
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Posted - 2007.10.24 09:29:00 -
[9]
Originally by: Alex Harumichi Edited by: Alex Harumichi on 24/10/2007 09:14:34
Originally by: Atius Tirawa The Eos is being balanced, and I really can't see how anyone can say its not. It will still be a fantastic fleet command ship that can deal a fair bit of damage to boot.
Ok, by that it's obvious that you haven't flown an Eos as a field command ship, and/or haven't really taken a look at the new Eos changes. I've done both.
The new Eos is worthless as a fleet command ship. It has a poor, cap-intensive tank and crappy gang links, compared to the others. Now it also has low dps, but with the added fun of large part of that dps being dealt only at ultra-low range. Wheee!
The new Eos is by far the worst of the fleet commands.
In order to be on the same line as them, it needs some more drone bandwidth (no, I don't want 5 x heavies, but a bit more than that 75 is needed), it needs at least the old drone bay size back for versatility (why nerf that with the bandwidth thing in place?), and it needs to have the gun damage bonus changed to a drone damage bonus.
With drone the primary weapons, it would still do low dps but at least that dps would have range.
The Eos is supposed to boost EW ships... but it's pushed towards weapons that have 2-3km range, while EW ships typically want to stay far away. Does not compute.
I agree that the Eos needed a nerf. But CCP went way overboard, and are killing the usefulness of the Eos as a fleet command. Why fly this thing now when any of the others will give you a much more generally useful bonus and have much better tanks?
I don't want the Eos to be a pwnmobile. But I want it to be useful in its role and on the same line as the other fleet commands. It used to be above them, now it's way below them. Some balance, please.
Heavy drones on non battleships? I think not. Myrm doesnt deserve it either. Have you compared the dps of the other races fleet command ships? I think not. This nerf putting eos closer to the balance of the other races fleet commands? I think yes. 
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Lyria Skydancer
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Posted - 2007.10.24 09:34:00 -
[10]
Originally by: Katrina Coreli
Originally by: VJ Maverick
Originally by: Katrina Coreli
I cant see how the Eos is inline with the other races cmd ships. Post nerf its going to be pretty unflyable. The Eos needed turret slots taken off to halt the uber damage but the reduction to med drones is far too far.
Here is an idea. Let me mount large autocannons on my Hurricane and Sleipnir and you can keep your heavy drones on your Myrmidon and Eos. Suund fair?
The myrmidon was overpowered, ive always said so. However 5 unbonused heavy drones do not do fearsome damage in the slightest.
May your wish be granted so long as we can target your weapons
Please share what you are smoking, because 257 dps sure is a zhitload of unbonused damage.
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Lyria Skydancer
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Posted - 2007.10.24 09:54:00 -
[11]
Originally by: Alex Harumichi
Originally by: Lyria Skydancer
Heavy drones on non battleships? I think not. Myrm doesnt deserve it either. Have you compared the dps of the other races fleet command ships? I think not. This nerf putting eos closer to the balance of the other races fleet commands? I think yes. 
Conveniently ignoring the fact that the Eos can only use it's major dps at ultra-close (2-3km) range, which limitation doesn't affect the other fleet commands.
Or ignoring the fact that the Eos tank sucks and is cap-intensive, unlike the other fleet commands.
Or ignoring the fact that the Eos gang link types are far and away the worst of the four, and much less generally useful to a gang.
Stop looking at the those theoretical DPS numbers on your EFT. They mean much, much less than you think they mean, in practice.
The new Eos is close to useless, in any role. If you want damage, you pick pretty much anything else. If you want a tank, you pick any of the other fleet commands. If you want fleet support, you again pick one of the other three.
Yes we all know how the priviliged hate EFT, because EFT are silly non realistic numbers and what counts is actualy gameplay. And if you say that your overpowered ship beat your ships you get the answer "you suck at pvp". This reminds me of a phrase: "the overpowered race works in mysterious ways". Apply it to anything and you win any logic. gg.
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Lyria Skydancer
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Posted - 2007.10.24 10:28:00 -
[12]
Originally by: Alex Harumichi
Originally by: Lyria Skydancer
Yes we all know how the priviliged hate EFT, because...
It pretty ironic and telling that "actually having experience with a ship and knowing what you're talking about" is "privileged" on these forums...
Priviliged = the pilots that fly the overpowered ships.
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Lyria Skydancer
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Posted - 2007.10.24 12:23:00 -
[13]
Originally by: Tyfuz Theory or what people complain about is not that important, what statistics says is important. See what ships are used much and not as much and see what can help the once who is not used that much.
Ive been trying to explain this too with valid statistical data from ccp blogs. You think people accept this? No.
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Lyria Skydancer
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Posted - 2007.10.24 15:53:00 -
[14]
Originally by: Alex Harumichi
To quote another person from another thread, who sums it up perfectly:
--- It has the worst Fleet Command Tank, the worst gang link modules and it needs to get to 3km to use its weapons.
The only advantage it had was damage, but now it's not even top on damage, so exactly what's the point in it? ---
Wow now you sound like amarr. Maybe you understand the feeling we get when we step into an apoc, zealot or a prophecy.
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Lyria Skydancer
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Posted - 2007.10.25 07:47:00 -
[15]
Originally by: Praxis1452
Originally by: Pure Murder In your ******* face. You had it coming.
I hope they nerf gallente more.
^^ is this what we want? honestly.
Yeah
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Lyria Skydancer
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Posted - 2007.10.25 08:38:00 -
[16]
Originally by: Ynos Fukse Edited by: Ynos Fukse on 25/10/2007 07:59:14
Originally by: Katrina Coreli
Originally by: Zyssa
Gallente HAD the best Fleet Command (now its equal to other races)
... The Eos needed turret slots taken off to halt the uber damage ...
WHAT UBER DAMAGE? ARE U F##### CRAZY?
3xdmg mods, ogreIIs, neutronsIIs = up to 1000+ dps
An absolution doesnt even come close to this dps with gank fitting. Cry me a river.
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Lyria Skydancer
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Posted - 2007.10.25 09:02:00 -
[17]
Originally by: Ynos Fukse Edited by: Ynos Fukse on 25/10/2007 09:01:12
Originally by: Lyria Skydancer
Originally by: Ynos Fukse Edited by: Ynos Fukse on 25/10/2007 07:59:14
Originally by: Katrina Coreli
Originally by: Zyssa
Gallente HAD the best Fleet Command (now its equal to other races)
... The Eos needed turret slots taken off to halt the uber damage ...
WHAT UBER DAMAGE? ARE U F##### CRAZY?
3xdmg mods, ogreIIs, neutronsIIs = up to 1000+ dps
An absolution doesnt even come close to this dps with gank fitting. Cry me a river.
u cant tank with that u noob. U can have that dps with all ship if u make a gank / no tank ship.
I deal 700 dps with ions + oggre. is not too much beside the tank. compared with other command ships.
If u fight a vulture u will see how hard it is. But train for the ship and fly it and dont post crap on forums.
700dps! Thats what an absolution does with semi gank and high skills. Nerf.
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Lyria Skydancer
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Posted - 2007.10.25 09:12:00 -
[18]
Originally by: R'adeh
Originally by: Lyria Skydancer
700dps! Thats what an absolution does with semi gank and high skills. Nerf.
Just that the Abso does that kind of damage at much greater range, but just keep conveniently "forgetting" about that fact 
These dps numbers are for high damage ammo. Blasters go 3+3km Pulses go 7+4km
Yeah this is a huge difference to warrant such dps in a world where web range is 10km and not 20km. You fail.
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Lyria Skydancer
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Posted - 2007.10.25 09:13:00 -
[19]
Originally by: Ynos Fukse Try to fight an Absolution with EOS! U better run. Absolution have twice powerfull tank. (better resistences)
lol?
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Lyria Skydancer
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Posted - 2007.10.25 09:36:00 -
[20]
Edited by: Lyria Skydancer on 25/10/2007 09:36:37
Originally by: R'adeh
But whatever, keep spewing your bull**** EFT setups 99% haven't used in real combat 
Yes this is what you people always say when you dont want your precious pwn mobile nerfed.
I say "But look how good your ship is in EFT" You say "EFT doesnt say **** about performance" I say "Ok but Ive seen these in action they pwn me" You say "You just suck at pvp"
Pretty failproof way of arguing.
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Lyria Skydancer
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Posted - 2007.10.26 12:13:00 -
[21]
Originally by: Daelin Blackleaf
Originally by: HoeMaster The myrmidon prtobably had it coming, and the carriers possibly too, but the Eos is being ruined
The Eos is only ruined because information warfare links are far less useful than any other kind of link in general combat (I'm not saying they don't have their uses though). Hell, take all the guns and drones away, just let me fit armored warfare links and the ship will serve it's purpose.
So fit something else on it. Welcome to the world of sucky ships that dont wanna fit their racials. Can you say apoc? Can you say punisher?
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Lyria Skydancer
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Posted - 2007.10.26 12:27:00 -
[22]
Originally by: Tanox
Originally by: Lyria Skydancer
Originally by: Daelin Blackleaf
Originally by: HoeMaster The myrmidon prtobably had it coming, and the carriers possibly too, but the Eos is being ruined
The Eos is only ruined because information warfare links are far less useful than any other kind of link in general combat (I'm not saying they don't have their uses though). Hell, take all the guns and drones away, just let me fit armored warfare links and the ship will serve it's purpose.
So fit something else on it. Welcome to the world of sucky ships that dont wanna fit their racials. Can you say apoc? Can you say punisher?
Yes, let's fix something by breaking something else!
Fix or break, as long as the relative performance is getting closer to amarr ships I dont really care anymore.
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Lyria Skydancer
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Posted - 2007.10.26 12:55:00 -
[23]
Originally by: Daelin Blackleaf Edited by: Daelin Blackleaf on 26/10/2007 12:52:09
Originally by: Lyria Skydancer
My ships are teh broked, I want everyone else ships broked too

Hows about putting forth sensible suggestions for having sub-par ships buffed.
Oh no wait, the Damnations tank is simply astounding and it can fit armored warfare links.
Take your issues with Amarr battleships to a more relevant thread, and try being constructive instead of whining. Who knows, if more people do so, maybe the Apoc will get fixed.
[EDIT: Though no amount of constructive posting will ever get the forums to work properly it seems. ]
Apoc? Fixed? That ship has been so flawed for so long I really doubt they'll be fixing anything at all anytime soon.
There have been millions of threads about fixing apoc, alot of them great ideas. Nothing has happend.
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Lyria Skydancer
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Posted - 2007.10.26 14:41:00 -
[24]
Edited by: Lyria Skydancer on 26/10/2007 14:42:07
Originally by: Ione Hunt Edited by: Ione Hunt on 26/10/2007 13:58:28
Originally by: Lyria Skydancer
Originally by: Tanox
Originally by: Lyria Skydancer
Originally by: Daelin Blackleaf
Originally by: HoeMaster The myrmidon prtobably had it coming, and the carriers possibly too, but the Eos is being ruined
The Eos is only ruined because information warfare links are far less useful than any other kind of link in general combat (I'm not saying they don't have their uses though). Hell, take all the guns and drones away, just let me fit armored warfare links and the ship will serve it's purpose.
So fit something else on it. Welcome to the world of sucky ships that dont wanna fit their racials. Can you say apoc? Can you say punisher?
Yes, let's fix something by breaking something else!
Fix or break, as long as the relative performance is getting closer to amarr ships I dont really care anymore.
Awesome, that will do the game good!! Lyria for chief balancing dev in 2008 
No offense, but I read quite a lot of your posts. And to me it just sounds you are unhappy with Amarr, and that's why the other races have to suck. How 'bout a boost for those Amarr ships that suck instead of breaking the game for everyone else...oh, wait, that would require you not to be egoistic, my bad 
Been gone that past few years? What do you think the whole amarr community has been trying to do? There have been countless posts with ideas. Still NOTHING. Its easy to sit on the PVP-ownage race and throw words like that at hopeless amarr players.
One quote comes in mind: "Its easy to be brave behind the castle walls"
only this time those walls are starting to crumble....
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Lyria Skydancer
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Posted - 2007.10.26 14:51:00 -
[25]
Originally by: Alex Harumichi
Originally by: Lyria Skydancer Just look at the apoc, zealot and omen. How long those ships just been sitting there in abyss.
Well, Apoc lacks a role and Omen... probably also.
But Zealot? 
That thing rocks. I'd fly one over a Deimos any day (and do, actually )
ok lets put zealot aside if you like.
Tell me what amarr ship excells at its task
Arbi? I think not, vexor better Maller? Ruppie better Omen? Thorax better
Punisher? It tanks, so what? Rifter pwn faces it
Vengeance? Sure it tanks, sucky damage...jaguar speed tanks and ganks much better
Apoc? Lol Gank geddon? Gank mega ganks more Sniper? Rokh, rail mega?
Prophecy it tanks good? No the drake tanks 900dps. Proph damage good? No Harbinger ganks good, so does a hurricane and a myrm. Myrm tanks like a battleship though.
Pilgrim? Sucks with nos nerf, TDs worthless in gangs
Destroyers, interdictors....they are not the best ones
hmm Does amarr have any ship that is THE best? Other races sure have stuff they are BEST at like tanking (wich is funny because thats supposed to be an amarr thing) or ganking or speed or all at once.
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Lyria Skydancer
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Posted - 2007.10.26 14:52:00 -
[26]
Originally by: Alex Harumichi
Originally by: Lyria Skydancer Still NOTHING.
Khanid Mk2
If that's "nothing" in your book, then you're a hopeless case.
That fixed ships that werent real amarr ships. All the khanid ones were below crap. How about they fix the REAL amarr ships. You know our laser boats...
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Lyria Skydancer
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Posted - 2007.10.26 15:06:00 -
[27]
Edited by: Lyria Skydancer on 26/10/2007 15:07:39
Originally by: Alex Harumichi
Originally by: Lyria Skydancer
Originally by: Alex Harumichi
Originally by: Lyria Skydancer Still NOTHING.
Khanid Mk2
If that's "nothing" in your book, then you're a hopeless case.
That fixed ships that werent real amarr ships. All the khanid ones were below crap. How about they fix the REAL amarr ships. You know our laser boats...
That's sort of dodging the argument. Ok, the ships that you like haven't been fixed. Fair enough. But you can't ignore that a sizable chunk of previously-crap Amarr ships were made very good with that change.
Sacrilege, Damnation, Malediction all rock now in their various roles (and their market prices pre and post change well reflect this). Vengeance is also a lot better, though as an AF it's troubled by the same problems that plague all AFs in pvp at the moment.
Yes but dont you see how wrong that is! All those ships are good because they DONT use lasers and they have MORE mid slots then standard amarr ships. The issue is that ccp hasnt fixed our RACE. That is what we are angry about.
That is the most funny thing. The khanid ships mostly tank better AND have more mids. They are in a completely different league. gg laser mid slot dry suckage.
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Lyria Skydancer
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Posted - 2007.10.26 15:33:00 -
[28]
Originally by: Alex Harumichi discussion above
YES! Im glad we can agree on so many things.
Im not sure if arbi gonna be better then the vexor with the drone bandwidth changes. Doesnt the vexor keep 75 while arbi is set down to 50? I might be wrong, i dont remember the vexor change exactly. But if so vexor would prolly be better.
I just wish we could get some oomph on our gunboats already. We've been waiting for quite some time now.
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Lyria Skydancer
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Posted - 2007.10.26 17:06:00 -
[29]
Originally by: vostok
OH DEAR ME this is a goldmine, prepare to be pwnt, please leave this thread after this
Originally by: Lyria Skydancer
Originally by: Alex Harumichi
Originally by: Lyria Skydancer Just look at the apoc, zealot and omen. How long those ships just been sitting there in abyss.
Well, Apoc lacks a role and Omen... probably also.
But Zealot? 
That thing rocks. I'd fly one over a Deimos any day (and do, actually )
ok lets put zealot aside if you like.
Tell me what amarr ship excells at its task
Arbi? I think not, vexor better ---- very debatable, arbi has better cap and thus a better tank Maller? Ruppie better ---- again debatable, rupture cant do the dual rep tank and also has less grid for plates not to mention 1 less turret Omen? Thorax better ---- they're not the same tier ship noob, what do you expect
Punisher? It tanks, so what? Rifter pwn faces it ---- i dont understand what your problem with the difference between punisher rifter is exactly, i think you just dont know what your doing when fitting ships
Vengeance? Sure it tanks, sucky damage...jaguar speed tanks and ganks much better ---- dont know enough on it but im pretty sure the wolf is the better AF, thats prob cos i dont ever use missiles though lol
Apoc? Lol ---- yea ok you can have that one Gank geddon? Gank mega ganks more ---- about 5% more at about half the range for 30 mill more, go figure Sniper? Rokh, rail mega? ---- abaddon is the highest damage sniper in the game you freakin noob
Prophecy it tanks good? No the drake tanks 900dps. Proph damage good? No ---- drake damage worse, yes, not to mention the drake tank i do consider broken, its wrong a passive tank should be able to tank more than an active, its like get rid of the weakness to neut and have double the tankable dps, (and then have 5 heavy drones and 6 guns [myrm for most ridiculous ship of the year award])... well done ccp [sarcastic] Harbinger ganks good, so does a hurricane and a myrm. Myrm tanks like a battleship though. ---- yea again with the myrm, cant disagree there, that ship needs some hell as nerfing
Pilgrim? Sucks with nos nerf, TDs worthless in gangs
Destroyers, interdictors....they are not the best ones ---- but they're not the worst, remember the gallente one is a standing joke, at least your can take some damage
hmm Does amarr have any ship that is THE best? Other races sure have stuff they are BEST at like tanking (wich is funny because thats supposed to be an amarr thing) or ganking or speed or all at once.
ohh and please dont forget that your capital ships are SOOOOO overpowered: rev second best damage and on the fly range changes with no ammo usage (very usefull in pos takedown) AVATAR - 7.5% bonus to CAP REGEN per titan level, this is probably the single most broken thing in the whole game. not to mention all of your cap ships have the best tanks compared to all of the other respective capitals.
So nerf our capitals, 99% of the amarr people couldnt care less if this meant that our other ships get inline with for example gallente.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.27 07:20:00 -
[30]
Edited by: Lyria Skydancer on 27/10/2007 07:20:40
Originally by: Letifer Deus Edited by: Letifer Deus on 26/10/2007 20:18:14
Originally by: Lyria Skydancer
These dps numbers are for high damage ammo. Blasters go 3+3km Pulses go 7+4km
Yeah this is a huge difference to warrant such dps in a world where web range is 10km and not 20km. You fail.
Right, so when you are both WEBBED and moving at the same SPEED, make sure the DISTANCE is around 7km. Then you're doing 100% dmg and he's doing about 30%.
Want to talk about frig blasters versus pulses? 2.5km. That's all you have to keep your self at to put a light ion, void using taranis hit % at 50%. Heck, at optimal for DLP2s (3.4km), the taranis is more or less relying entirely on his 2 warrior 2s.
I am NOT saying amarr don't need a boost, they do. I'm just more or less in complete opposition to anything you say and your existence on these forums in general.
Originally by: Lyria Skydancer
Apoc? Lol Gank geddon? Gank mega ganks more Sniper? Rokh, rail mega?
Prophecy it tanks good? No the drake tanks 900dps. Proph damage good? No Harbinger ganks good, so does a hurricane and a myrm. Myrm tanks like a battleship though.
hmm Does amarr have any ship that is THE best? Other races sure have stuff they are BEST at like tanking (wich is funny because thats supposed to be an amarr thing) or ganking or speed or all at once.
apoc sucks, I've already said it needs a small pg boost to fit in that magical 8th turret. yeah, mega ganks better if you're withing 6.5km. Whoopty doo. Engage one at 15-20km and you win. waa waa, he has mwd. SO FIT ONE TOO or try sw-900s, I hear they slow things down. amarr are not supposed to be long range, stupid argument here.
Maybe you should look at mid range. Oh crap, arma w/navy MS outdamages 425 mega w/navy AM AND 425 hyp w/navy AM and tach (beam) abbadon w/navy AM is even better. 
And whether you like it or not, amarr are SUPPOSED to be plate tankers. That's why resistance and hp bonuses keep popping up. Just like caldari are supposed to be passive shield tankers. It just so happens that because there is no worthwhile shield extender to put on BS, that only BC and lower do it.
1. WTB imba reflexes so i can web a taranis as soon as he gets into 10km range and then kite him from there.
2. WTB imba geddon that needs 3x1600mm plate tank, cap booster in mid to run mwd and guns, med, scrambler and a 4th mid to fit a webber to kite a gank mega.
you fail.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.27 09:03:00 -
[31]
Originally by: Rhamnousia
- Harbinger can diss out 950 raw dps with med pulse II and conflagration M.
950dps? I think you lie. Actually Im pretty sure you are.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.27 14:15:00 -
[32]
Originally by: Jasai Kameron Edited by: Jasai Kameron on 27/10/2007 14:09:42
Originally by: Lyria Skydancer
Originally by: Daelin Blackleaf The Eos is only ruined because information warfare links are far less useful than any other kind of link in general combat (I'm not saying they don't have their uses though). Hell, take all the guns and drones away, just let me fit armored warfare links and the ship will serve it's purpose.
So fit something else on it. Welcome to the world of sucky ships that dont wanna fit their racials. Can you say apoc? Can you say punisher?
Here's where you are missing the whole point. You want Gallente to be as rubbish as Amarr. The fact is that the Apocalypse is the worst battleship in EVE. No ship should have no choice but to waste a bonus to be useful. The Eos is going to pretty much waste two. The drone bay bonus is fairly useless when you are only launching medium sized drones. And the gang link bonus is also pretty useless - except in very specialised situations.
This is bad.
Breaking more ships is not the answer to fixing Amarr or the Apocalypse. This answer to fixing the Apocalypse is... shock, horror... fixing the Apocalypse.
Jumping up and down in glee because CCP are breaking more ships is not the way to help Amarr or the game in general.
I think you would have been in the same mood as many amarr players if you had a weapon system that sucked up most cap, pg and a ship bonus in combination with being least versitile because of lacking mid slots for years. One would think amarr would have the best damage and tank looking at the drawbacks. What have we been getting for years? Crap ships that in best cases are equal to other races ships.
So excuse me for not being all sad about the losses of a race that has been face pwning all over the place for a long long time. Go blame ccp for not fixing the ships that really need fixing, like the whole t1 amarr cruisers and a dussin more.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.28 09:43:00 -
[33]
Originally by: Praxis1452
Originally by: Azirapheal
Originally by: Katrina Coreli
Originally by: Zyssa
Gallente HAD the best Fleet Command (now its equal to other races)
I cant see how the Eos is inline with the other races cmd ships. Post nerf its going to be pretty unflyable. The Eos needed turret slots taken off to halt the uber damage but the reduction to med drones is far too far.
Unlike the myrmi the Eos has no drone damage bonus and if its turret slots were reduced it would be inline with other cmd ships, a solid tank and decent dps. However post nerf it is frankly a lousy ship. I wouldnt fly it over the Brutix
and thats the point, the eos isnt supposed to be an uber damage pwn ship, its a fleet command ship, for helping your friends with boosts.... not a solo pwn mobile.
you want to keep using heavy drones on ships that are cruiser/bc sized?
let my harbinger use a full rack of t2 tachs then.
The Eos can use mediums. The isthar can use heavies. Both are creodron manufactured. Yea the EOS should be able to use heavies. Why not complain about the ishtar then? I don't see nerfs about that every day. In fact the ishtar has been left alone.
Lets keep our fingers crossed for nerfed ishtar too then.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.28 13:59:00 -
[34]
Originally by: Hastur DragonTooth Edited by: Hastur DragonTooth on 28/10/2007 13:40:42
Originally by: Undeadenemy [Anyway, back to the story - Gallente don't need nerfing, most of the ships are fine and balanced the way they are, maybe something could use a slight buff here or there, but theres nothing too badly overpowered that I can think of.
I disagree. The gallente need to be improved so that they end up with only 3 ships out of the entire fleet worth flying. As well, make those have impossible fitting issues. At that point we can consider the race to be "in balance."
So keep up the hard work, CCP. Improve the frenchies in the same way you keep giving "oomph" to the Amarr. We're counting on you to help them out.
QFT lol
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.28 14:11:00 -
[35]
Originally by: Neena Valdi
Originally by: Dzajic
Originally by: Lyria Skydancer Lets keep our fingers crossed for nerfed ishtar too then.
Yes, please CCP nerf Ishtar. Its ridiculous that a HAC has a DPS and tank of a BS. Its way out of line. And Domi still has too much grid and CPU for a drone boat, it should be looked at. But anyway Ishtar must be nerfed!
How about to get a clue?
Dps-wise: 1. Ogre II's do 470ish dps with all maxed skills, BUT Ogre 2's are extremely slow, so the vagabond in a gang WILL outdps Ishtar and more versatile as able to hit effectively both small, medium and large ships without much problems. Relaunching drones is rarely an option, as (as I already mentioned) it takes them time to travel. 2. Blaster dominix at same time do more dps AND easily outtanks Ishtar in most cases. Same for blastertron. Same for AC Maelstrom and Tempest. Same for Abaddon.
Tank-wise: Vagabond have by far more survivability unless you comparing it to nano-ishtar and even then nano-ishtar with same skills will not do more than 4km/s (unless you have billions of isk to spend em on snakes and faction mwd). Without implants and rigs will do only about 3.2km/s, with 2x polycarbons (+90mil in total ship price) it will do about 3.6-3.7km/s.
Nerfing Eos is another ridiculous idea. Because already: 1. Eos have worse tank than Nighthawk and Damnation. 2. Eos does less dps than Sleipnir (same reasons as above mentioned) and Absolution.
So first youve proven how vastly overpowered a vagabond is. This is no news. We know that. Compare it to a zealot...
Then you complain about how eos doesnt have the best tank and/or best gank.
Welcome to the world of "I cant have all the good ships in all classes and the best damage type and the best ew racial and the best warfare link racial, so Im gonna whine" Welcome down to earth.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.29 08:28:00 -
[36]
Originally by: Rhamnousia Biased crap
-You want deimos to be as fast as a vaga and still be able to do the damage it does? I think not.
-Complaining about Ishtar? LoL. Seriosly you shouldnt complain about it.
"comparing and trying to make gallente as broken as amarr is moronic. instead take a look and think. us gallente have it as bad as amarr. MWD, dual LAR on almost ANY ships, with the exception of a few, taranis, enyo, deimos, isthar, ishkur, arazu, lachesis."
-What are you saying? This sentence makes no sense
"amarr thinks they have cap problem. gallente does too. a neut would do the same dmg to any gallente ship as it does to an amarr ship."
-No gallente doesnt have a problem with cap compared to amarr. Gallente burns it cap slower then amarr and ontop of that they have more mids so fitting cap booster isnt a problem at all.
"myrm with 5 heavy drones t2 and 6 ion blaster IIs do at most 550dps. harb can touch 900dps. if both buffer tank, harb would come out on top coz of having more resist."
No the harbinger doesn get anywhere near 900dps. Dont lie. And the harbinger tanks like a paper boat while the myrm can field a battleship+ tank. Get a clue please.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.29 09:44:00 -
[37]
Originally by: Neena Valdi
Originally by: Lyria Skydancer
Originally by: Rhamnousia Biased crap
-You want deimos to be as fast as a vaga and still be able to do the damage it does? I think not.
To do THAT damage Deimos need to go to a web range and by the time you get in range for your heavy blasters the target often is either already dead or very soon to be dead. Rail deimos because of it in many cases will do MORE dps than blaster deimos as it doesn't have to slowboat its a** from one target to another all the time. Same for Ishtar with heavy drones.
Originally by: Lyria Skydancer
-Complaining about Ishtar? LoL. Seriosly you shouldnt complain about it.
Before judging you really need to get some clue.
Originally by: Lyria Skydancer
-No gallente doesnt have a problem with cap compared to amarr. Gallente burns it cap slower then amarr and ontop of that they have more mids so fitting cap booster isnt a problem at all.
Gallente have both cap problems (how many cap boosters do you think I can carry in my cargo?) AND ammo reloading problems.
You as amarr dont have to reload ammo and can almost instantly change your crystals. Ask yourself why Revelation considered by many the best dread?
Slowboat? Deimos isnt really what I would call a slow ship.
Ishtar: Uhm what is wrong with this ship, dear?
Cap thing: You know its alot of bull. You know you have enough cap boosters to last through a fight. You can gank, mwd, tank and your targets are dead before you run out of boosters. This primarily serves gallente best. Because gallente can abuse this and fit full speed (mwd), full gank (alot of cap usage) and full repping tank (alot of cap usage). Since they got good tanking (but rep based) and the best gank and the means to get into range (mwd) they have an upper hand in smaller engagements. This is no secret.
Crystals dont instant reload and WTF does a dread have to do with sub capital ships. Nothing and this proves your limited knowlege of amarr ships. And how often do you run out of ammo in smaller engagements? You know your arguments are crap, infact we all know. You fail.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.29 10:33:00 -
[38]
Edited by: Lyria Skydancer on 29/10/2007 10:32:49
Originally by: Scaramunga Scaramai the Revelation is considered the best dread at POS sieging as it does amazing damage with no ammo useage just cap o_O
or am i missing something?
This only indicates the problem with sub capital lasers. Dont you find it odd that lasers seem to be working superior on dreads but no on the other amarr ships?
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.29 20:26:00 -
[39]
Originally by: Laboratus
Originally by: Neena Valdi
Originally by: Scaramunga Scaramai the Revelation is considered the best dread at POS sieging as it does amazing damage with no ammo useage just cap o_O
Exactly.
Also, XL sized pulses still have quite a nice range, so you can effectively use them, making it do a lot more dps at pos ops...
Now youre closing in on the problem mate. This is actually the odd thing about the laser-range advantage. The thing is pulses have perfect range to do their jobs if you look at the XL and L (ie mega pulses). Problem is once you go down to medium and small pulses they lose their range advantage. This is a bit tricky to explain but if youve flown amarr youll know the feeling. Medium and small pulses range advantage is basically removed by a combination of the pvp environment, like speed, typical gate ranges, web ranges and scramble ranges.
Beams on the other hand serves small and mediums better then large mostly. Because medium and small beams have a range that is not too long for the typical pvp environment. But our large beams (mega beam and tachs) have too short range for sniping roles, youd want more range. Yes we get more dps from our long range weapons but its only because they have shorter range, same parallell goes to short range weapons. blasters highest damage but shortest range there for example.
This is why (atleast this is partly the problem) our battleships do well (except for crapolypse ofc) but our cruiser and frig sized are hurting a bit.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.29 21:06:00 -
[40]
Originally by: Laboratus That would be quite easily fixed by changing webs and scrams to 3 different modules for frig, cruiser and battleship sizes with corresponding fitting requirements. Frig webs for 3-5km range current effectiveness and BS modules for current range and max 50% effectiveness, cruiser mods being in between...
Thats tricky. Frigs would get destroyed by bigger ships and frigs would be left out to fight other frigs only. What would the point be in flying frigs at all? The problem basically lies in mwd's. These make the speeds in eve get out of line and destroying the range balances. If it were up to me Id either nerf them or remove them. If everything had AB as speed mod alot of these range balance issues would be balanced tbh.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.30 08:02:00 -
[41]
Originally by: Laboratus
Originally by: Lyria Skydancer
Originally by: Laboratus That would be quite easily fixed by changing webs and scrams to 3 different modules for frig, cruiser and battleship sizes with corresponding fitting requirements. Frig webs for 3-5km range current effectiveness and BS modules for current range and max 50% effectiveness, cruiser mods being in between...
Thats tricky. Frigs would get destroyed by bigger ships and frigs would be left out to fight other frigs only. What would the point be in flying frigs at all? The problem basically lies in mwd's. These make the speeds in eve get out of line and destroying the range balances. If it were up to me Id either nerf them or remove them. If everything had AB as speed mod alot of these range balance issues would be balanced tbh.
Could be. However, I don't thing that larger ships would fit frig sized webs, since they can't control range like frigs can. Even with a BS web on a frig fitting MWD, the frig would still happily go 2-4km/s. Thats not too bad imho...
Yea, webs and MWD should balanced a bit. Maybe cut the modifier of those in half or something. Both are a bit imba atm and determine how fights go really...
Yeah agreed. There was this awsome thread with an idea about webs. To make them kinda like weapons, ie they have sig radius etc and different ranges. Too bad I couldnt find it. But yeah something needs to be done about this speed and web mess.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.30 11:31:00 -
[42]
Edited by: Lyria Skydancer on 30/10/2007 11:31:45
Originally by: Arkanjuca
Originally by: Lyria Skydancer Yeah agreed. There was this awsome thread with an idea about webs. To make them kinda like weapons, ie they have sig radius etc and different ranges. Too bad I couldnt find it. But yeah something needs to be done about this speed and web mess.
Very true. This kind of distortion generates a lot of problems, like the lack of role for the AFs, the abuse of nanostuff (today its nanohacs) and etc...
They should really nerf speed mods even more. There should never be a case where the following isnt true:
speed: frig > cruiser > battlecruiser > battleship
Speed bonuses to cruisers, like the vaga, should never be in such disproportion to frig (atleast interceptor) speeds. Speed cruisers might be ok to go faster then frigs but not faster then interceptors. Battleship should be slow, they shouldnt be able to catch a cruiser even if the BS has a mwd and the cruiser an AB. Heck battleships are catching frigs that only have Ab on them, this is seriously out of line.
Fix speed, give webs different size with sig radius application like on weapon system size and lasers will be balanced all by themselves.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.30 11:51:00 -
[43]
Originally by: Manta Avoid I'm not sure if the current dev's realise yet;
Nerfing an object makes many people unhappy. However, bringing the target's competition up to the same level will not make so many players unhappy, if done correctly.
As I see it, Gallente are the masters of: Close Range Damage - Blasters are "unbeatable" for DPS at close range Drone Management - Bigger drone bays, damage & HP bonuses
Why nerf Gallente ships in those areas? Perhaps make the other race's ships more effective in their best pursuits. That way, the game will still remain Rock-paper-scissors, instead of what it might turn out to be; rock-rock-paper.
I'd like to see some more constructive changes to EVE, not nerfs.
So would we all, blame ccp. First they bring out clearly overpowered ships like eos and myrmidon then they say amarr needs an oomph and what happens in the end? They nerf gallente and amarr oomph is still in the depths of the "forgotten stuff" closet.
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